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June 09, 2026, 02:51:09 PM
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Random sprites stucks in scene 'till i reopen unity(migrating from 2.6 to 3.0.1)
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Topic: Random sprites stucks in scene 'till i reopen unity(migrating from 2.6 to 3.0.1) (Read 2819 times)
nwsx
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Random sprites stucks in scene 'till i reopen unity(migrating from 2.6 to 3.0.1)
«
on:
October 06, 2013, 04:15:19 AM »
here you can see how it looks like. i've tried to remove all ui objects from scene, it didnt help.
http://i011.radikal.ru/1310/f1/d0c15248e315.png
it dissapears if i restart unity, but appears again after i hit play.
also i have another problem. i have custom shader that scrolling alpha mask over texture.
but is stop working in 3.0.1, sprite just not getting updated.
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nwsx
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Re: Random sprites stucks in scene 'till i reopen unity(migrating from 2.6 to 3.0.1)
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Reply #1 on:
October 06, 2013, 04:27:16 AM »
as i can see it's somehow related with disabling certain UIPanels during gameplay
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ArenMook
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Re: Random sprites stucks in scene 'till i reopen unity(migrating from 2.6 to 3.0.1)
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Reply #2 on:
October 06, 2013, 10:40:24 PM »
And also often related to not following upgrade instructions that involve creating a new scene and deleting the NGUI folder before importing the latest package.
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Random sprites stucks in scene 'till i reopen unity(migrating from 2.6 to 3.0.1)