Author Topic: Depth sorting in Editor for copy-pasted prefabs renders wrong.  (Read 2706 times)

artfabrique

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Hi there!
Sprites inside Prefab instances continue to share same depths while copy-pasting them in Editor. This is 3D UI.


Tried to switch Render Q to Explicit with no effect.
« Last Edit: June 04, 2014, 10:49:16 PM by artfabrique »

ArenMook

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Re: Depth sorting in Editor for copy-pasted prefabs renders wrong.
« Reply #1 on: June 05, 2014, 01:43:53 AM »
Of course they do. They keep the depths of whatever you copied. If you want to bring them forward, use ALT+SHIFT+= (or the right-click menu, or the NGUI menu up top).