Hello,
My question is about the UITexture display issue.
When I use the UITexture, and set up the Texture and Material in the project. Then game is run, I found the animation is only shown in the "Scene" editor, only one static picture in the "game" editor.
The attachment 1 is the uv animation in "Scene", that shows perfectly, attchment 2 is the game result, opps..... only one frame is shown.
Furthermore, after running the game, I delete the UI root, create a new UI root, create a new UITetxure, set up all things, the animation shows perfectly in game.
So my question is how makes the UITexture shows perfectly in game?
Thanks very very much!!!!!