For some reason Sprites and Labels after migrating NGUI from 2.7 to 3.6 are not as sharp and clear as before?
Tried many things, but quality is still not as good as I created with 2.7 (the same images and fonts)
This is what I tried (working with Unity 4.5.2 free version):
-imported into empty project NGUI 2.7 - looks perfect! sharp quality of sprites and labels.
-tried importing NGUI 3.6 in empty project - no matte what I do, all sprites and labels are slightly blurry,
the only thing that improves the situation was to scale down a bit every sprite and labels, but still
not pixel-perfect as it should be and as it was with 2.7; UIRoot has 'PixelPerfect' as scaling style
Wondering what am I missing?
Anyone knows what could be the problem and how to fix it? Would be really great, appreciate it!