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HUDText - HUDRoot object need rigidbody?
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Topic: HUDText - HUDRoot object need rigidbody? (Read 3792 times)
leegod
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HUDText - HUDRoot object need rigidbody?
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September 30, 2014, 07:06:46 AM »
Your sample uses rigidbody at hudroot object, but why and is it needed?
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ArenMook
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Re: HUDText - HUDRoot object need rigidbody?
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October 01, 2014, 05:40:08 PM »
It's a Unity thing. Moving colliders is expensive. Moving rigidbodies is cheap.
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leegod
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Re: HUDText - HUDRoot object need rigidbody?
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October 01, 2014, 08:43:15 PM »
Quote from: ArenMook on October 01, 2014, 05:40:08 PM
It's a Unity thing. Moving colliders is expensive. Moving rigidbodies is cheap.
How about no rigidbody? Then no cost.
Thx.
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ArenMook
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Re: HUDText - HUDRoot object need rigidbody?
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October 02, 2014, 11:29:15 PM »
No rigidbody means you're moving colliders. That's expensive.
If you have no colliders, then it's fine -- you don't need anything.
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HUDText - HUDRoot object need rigidbody?