Author Topic: uwebkit with ngui  (Read 1619 times)

dRosser

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uwebkit with ngui
« on: September 30, 2014, 04:58:20 PM »
Looking to combine the uwebkit functionality into an existing ngui system. the uwebkit wants to manipulate a Mesh Render component on the game object to display webpages. Is there a way to have a mesh render affect ngui sprites or textures in the same way? or is there some other method that anyone has figured out to get them to combine properly? It feels like there is something basic that I'm missing.

dRosser

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Re: uwebkit with ngui
« Reply #1 on: September 30, 2014, 05:47:33 PM »
I've kinda fixed the problem with using a render texture on a texture like you would do any other 3d object. it would be nice if we could get it to work without it, but unless the answer is simple it's not worth much time/effort I guess