I'm trying to make the mouse click and I need this to work no matter where the cursor is. And I want it to run its course through NGUI's event system just like a real mouseclick (ideally with all the OnPress, etc. being called as well. (Basically what I'm trying to do is using the y-axis of a 3DConnexion SpaceMouse as a click, so the client can press on the big nob to click)
How can I do this? Is there a simple way to hook into this?
Because if I want to send OnPress, OnClick and everything, then I have to duplicate the entire logic behind that.