Author Topic: HUD Values Stacking  (Read 1773 times)

CastorHolyday

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HUD Values Stacking
« on: May 12, 2015, 08:06:05 PM »
Hello,

I was wondering is it possible to disable that feature of letting the HUD system, calculating added values, and add them in one value, for example I want my script to be able to call the HUDText.Add(....); quickly adding 16 Damage for example, and still not to display 16 ... 32 ... 48....64...
instead I want to see : 16 16 16 16 16 16 16....

Guide me please.

ArenMook

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Re: HUD Values Stacking
« Reply #1 on: May 14, 2015, 06:34:54 PM »
Just pass the values as a string instead of a float, and they won't be combined.

CastorHolyday

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Re: HUD Values Stacking
« Reply #2 on: May 14, 2015, 07:39:31 PM »
Genius, what a fool i am.