Author Topic: UIPanel static not working  (Read 2427 times)

play_edu

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UIPanel static not working
« on: May 15, 2015, 06:03:06 AM »
I have a 3D UI scene with 10 UIPanels. Every UIPanel have checked static true. In my game, 3D camera always rotating on y axis. In between if I rollover on any button for change color with UIButton script the button is shaking with camera rotation.
I am tired
I am using NGUI 3.8.2 version...  :-[ :-[ :-[ :'( :'( :'( :'( :'(

play_edu

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Re: UIPanel static not working
« Reply #1 on: May 16, 2015, 01:33:27 AM »
Please check the video and example project explaining the issue practically from here
https://www.sendspace.com/file/7tw4ko
I am using latest version of Unity 4.6 and NGUI 3.8.2.
« Last Edit: May 16, 2015, 02:11:15 AM by play_edu »

ArenMook

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Re: UIPanel static not working
« Reply #2 on: May 22, 2015, 03:29:00 PM »
UI camera shouldn't be moving at all. It needs to remain static...

play_edu

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Re: UIPanel static not working
« Reply #3 on: August 11, 2015, 11:44:30 PM »
Hi,

Any Other option For it. Because I'm Working On Stereoscopic Project. So Already I have 2 Camera (Left Camera And Right Camera). 3rd camera Is Creating Problem.
pleases Help me. Any Other Option To solved This problem Because statics camera is No Right Option for my projects.  :'( :'( :'( :'( :'(


ArenMook

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Re: UIPanel static not working
« Reply #4 on: August 14, 2015, 09:05:07 AM »
You can have 2 cameras, it's not an issue. As I said, the UI camera/cameras need to stay in place. Don't make them children of your game cameras that move. UI needs to stay in one place.