Hi!
Thank you for making NGUI its awesome
I have a problem with a Bitmap Generated Font that i made with the Font Maker tool.
After creating my Font and assigning it to my text, the font display properly, no problems.
However when i restart Unity It appear Glitched (Screenshot1) Should display something like
00:00:000
00:00:000
LAP 0/2
If you look at the texture, there are no problems.
Also if you look at the glitched text, it looks like the 0 is replaced by 8.
The width of the 0 looks correct tho (the 8 is cropped on the right)
So my guess is that the coordinates are wrong or something.
I use a custom set of character to use only the minimum and make my texture as small as possible.
If you guys have any solution for this i would be happy.
Best regards.
Screenshot1 (Glitched Text)
Texture