Hey guys -
I have recently started to build my game's HUD using NGUI. The game is targeted for Android and iOS. I am trying to create a popup list that behaves differently than the default popup list in NGUI (which uses clicking to select, hovering to highlight, etc. - seems geared towards using a mouse).
However, I am having trouble creating my own slightly modified version of UIPopupList. I want the popup list to open when user presses down (I have that working) and then the user should drag and highlight to their desired item. Releasing the control would make the selection. I have been able to use an OnDrop() event to find the released item, but I cannot get the OnDrag() to work as the user drags through the popup options.
Any suggestions would be greatly appreciated!
Thanks