Author Topic: UIPopupList position issue  (Read 3363 times)

Tashkent

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UIPopupList position issue
« on: January 17, 2017, 03:06:27 AM »
Hi,

I found an issue with the position of PopupList in NGUI.

I use NGUI’s UIPopupList.
I created 4 UIPopupList and when I click on each of the 4 buttons, the position of the drop-down list is different.
The position is normal only for the first drop-down list (attachement: UIPopupList_1.png), but the second drop-down list’s position is too high (UIPopupList_2.png), and the third and fourth ones are even higher (they hide the original button) (UIPopupList_3.png, UIPopupList_4.png).
For reference, I set the position of the UIPopupList as “Below” (UIPopupList_Inspector.png). I need it to be below for my game’s features.

These are my specs:
*Unity 3D engine: 5.4.4 f1
*NGUI Version: 3.11.1

Please let me know how to fix this.
Thank you

ArenMook

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Re: UIPopupList position issue
« Reply #1 on: January 18, 2017, 09:18:25 AM »
I can have a look at this if you submit a repro case to support [at] tasharen.com using the latest NGUI.

maaya

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Re: UIPopupList position issue
« Reply #2 on: April 15, 2017, 01:03:31 AM »
Hi

I am running into a similar issue with 3.11.2 where the "Drop-down list" is showing way way below compared to where the actual UIPopuplist GameObject is.

Any pointers to how to resolve the issue?
Thanks

ArenMook

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Re: UIPopupList position issue
« Reply #3 on: April 22, 2017, 11:10:21 AM »
I haven't been able to reproduce the issue on my computer no matter what I tried. Perhaps it was a Retina display issue, but if I recall correctly it was an editor-only issue anyway...

maaya

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Re: UIPopupList position issue
« Reply #4 on: July 14, 2017, 07:55:36 PM »
The issue was resolved by updating to the latest 3.11.4 version. No other code changes.

Thanks