Author Topic: In Unity 5.6, my atlases have a green colour where the transparency should be  (Read 2463 times)

Meltdown

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In my game UI, and if I view an atlas texture in the editor, in areas that should be transparent, now show a strange green background.
This happened when I upgraded to Unity 5.6.0f1.

I am using the latest version of NGUI - 3.11.2

I have tried regenerating the atlases using Atlas maker, and I've tried re-importing the textures, no difference.

You can see an image here...


Any ideas on how I can resolve this?

Thanks




Meltdown

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The strange thing, is this only happened to most of my atlases, while some of them still look normal.

I cannot however, find any discernable difference between the two atlases in the settings.

Meltdown

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Found a resolution.

I have to click on each individual sprite in the atlas, then click update on the atlas. This seems to fix the issue.