Hello everyone,
I am having a strange issue with Network ID assignment on prefabs that are instantiated multiple times.
I have an object in my scene with a TN Object component attached that has the ID 42 (I have changed it to see if that would fix the problem and it didn't).
When I instantiate the prefab while the same prefab exists in that scene, I get this in my console [Gyazo Link & attached]:
https://gyazo.com/b5a626dcaf1970e974068ad0438dcb3c Not sure what I am doing wrong. It doesn't seem to be affecting anything yet, however I fear that it will cause problems in the future. Not really sure if that is the case as I am still quite new to TNet.
Thanks,
Gabe