Author Topic: EditorUtility.SetDirty is deprecated  (Read 530 times)

daifan

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EditorUtility.SetDirty is deprecated
« on: September 26, 2017, 02:59:28 AM »
It seems EditorUtility.SetDirty no longer record the change in the Unity3D 2017.2f1
So save the scene will not save any changes in NGUI.
Have to change to Undo.RecordObject(mPanel, "useSortingOrder");
Otherwise NGUI becomes unusable.

ArenMook

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Re: EditorUtility.SetDirty is deprecated
« Reply #1 on: October 07, 2017, 06:05:30 AM »
Thanks, I can make the change on my end.