Author Topic: UIRoot Automatic Changing in Editor  (Read 2484 times)

Malzbier

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UIRoot Automatic Changing in Editor
« on: September 19, 2012, 10:50:04 AM »
I having trouble again with the UIRoot and the Automatic function.

 I have set my Game view to 480x320(iPhone Wide)
So the automatic is setting the UIRoot to (manual size)320 / (Transform scale)  0.00625. Thats fine, thats what i expect.

If in now change to the Scene view And press save the UIRoot is setting up the (manual size)480 / (Transform scale)   0.004166667.
That changing is very annoying and does not help very much if i have to preview the screen in  the game view...

ArenMook

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Re: UIRoot Automatic Changing in Editor
« Reply #1 on: September 19, 2012, 11:11:00 AM »
Issue in Unity. Drag the Game Window out, or make sure it's actually visible (and possible bigger than the scene window). I noticed that if I have game window and scene window in the same place (as tabs), Screen.width/height values are not what I would expect them to be.

Malzbier

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Re: UIRoot Automatic Changing in Editor
« Reply #2 on: September 20, 2012, 03:28:35 AM »
Ok if fixed it for the editor by just disabling the automatic option.
Thanks for explanation.

Never seen any unity related products that have such a good support. Thumbs Up.