Author Topic: Blurry interface in webplayer  (Read 15133 times)

Rampa

  • Guest
Re: Blurry interface in webplayer
« Reply #15 on: September 16, 2012, 03:23:44 AM »
Thanks a lot, it worked!

sugarat

  • Guest
Re: Blurry interface in webplayer
« Reply #16 on: September 25, 2012, 07:34:14 AM »
I had a similar problem when i build my project for Android, i think is a problem related to the mipmap textures, i disable the Generate Mipmap in the texture inspector, you must choose the Advanced option in the Texture Type field then you can uncheck the Generate Mipmap option. This works for me.

IIIDeFeKtIII

  • Newbie
  • *
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 31
    • View Profile
Re: Blurry interface in webplayer
« Reply #17 on: January 10, 2013, 02:52:17 PM »
Thank You! We were having the same issue on what seemed to be only be low end machines. Not only did this fix the problem and still look the same, but it also reduced the file size by half in the game! All in all it runs a lot smoother on all machines in our test lab without an issue!

gretty

  • Newbie
  • *
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 13
    • View Profile
Re: Blurry interface in webplayer
« Reply #18 on: December 17, 2013, 11:02:05 PM »
At last!! I managed to fix it. First of all, it doesn't matter if Project Quality is in "Fastest", it will run ok anyways. What I did is setting my atlas image to GUI (as I did before), checking "Override for Web", Max Size to 4096 and Format to "Compressed" and all of that seemed to do the trick. Now my GUI looks really nice.
I hope this helps others!! Thanks for the replies!

Thanks that worked for me. I was experiencing blurred textures (text and sprites) in Standalone (Desktop) build. I just changed the atlas png to 'GUI' and kept my quality at 'Good' and it worked :D

bhandyTapblaze

  • Guest
Re: Blurry interface in webplayer
« Reply #19 on: December 20, 2013, 05:30:57 PM »
I had a similar problem when i build my project for Android, i think is a problem related to the mipmap textures, i disable the Generate Mipmap in the texture inspector, you must choose the Advanced option in the Texture Type field then you can uncheck the Generate Mipmap option. This works for me.

I also had an issue with blurry text on Android, and disabling mipmaps for the texture's import settings (with texture type advanced) fixed the problem for me.

scoobydoo

  • Newbie
  • *
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 1
    • View Profile
Re: Blurry interface in webplayer
« Reply #20 on: January 24, 2014, 09:42:05 PM »
Hi guys,

Took me ages to get this working. I tried all the various settings mentioned and nothing seemed to work. In the end i went to Edit->Project Settings->Quality and made sure that the Default for web player was on 'Fantastic' ( it was on Fastest by default before which caused blurred textures )

Hope this helps someone.