Just testing as an alternative... Please continue using the old forum for now. static public Vector3 ApplyHalfPixelOffset (Vector3 pos, Vector3 scale) { RuntimePlatform platform = Application.platform; if (platform == RuntimePlatform.WindowsPlayer || platform == RuntimePlatform.WindowsWebPlayer || platform == RuntimePlatform.WindowsEditor) { if (Mathf.RoundToInt(scale.x) == (Mathf.RoundToInt(scale.x * 0.5f) * 2)) pos.x = pos.x - 0.5f; if (Mathf.RoundToInt(scale.y) == (Mathf.RoundToInt(scale.y * 0.5f) * 2)) pos.y = pos.y + 0.5f; } return pos; }