I want to display a mini-map of my terrain (with cities on it) in a NGUI dialog. It's my understanding that I can use a UITexture to do this with ease. But I need the player to select one of the cities on the mini-map. Thus, I need to get the x,y location of the touch on the mini-map so I can transform it into a real-world coordinate and check if a city was selected.
Any ideas on how I might accomplish this?