Author Topic: Relative UILabel in a game object  (Read 1297 times)


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Relative UILabel in a game object
« on: March 21, 2013, 07:43:07 AM »
I created a game object which acts as a repeating item for a UIGrid which I populate dynamically. The gameobject (RowItem) has couple of UILabel whose text can change on runtime depending on the content. The content of these UILabels overlap when the text is bigger. Can anybody help me in how to make UILabel expand relative to the adjacent UILabel when the text is more/less.