Hi,
I just was wondering if someone is using plugins for NGUI. I found this ones:
HUD Text - Display info above characters head.
RetinaPro - For switching atlas between devices.
Align Editor 2 - To align assets, it has
some conflicts with the transparent images, but apparently it works to arrange the widgets.
Inspector++ -
NData - Use MVVM pattern for NGUI
FastGUI - Export from photoshop to NGUI all the widgets made with the design
Win7Multitouch - Supports touch on Win7
KGGMapSystemNGUI - NGUI plugin for KGGMapSystem
(Requires KGFMapSystem) NJG MiniMap - Automatically generate minimap and world map, map pointers, arrows all of this in 2-3 drawcalls. More information and demos
here
UI Damage - Damage indicators, screen flash and shake. More info
hereGUI Guides - Just what it said. Guides to use on Unity like in Photoshop.NGUI Depth Manager - To arrange depth between atlases in specific UIRoots
Atlas3D Toolkit for NGUI - Use Atlases for meshes, using 1 draw call
RPG Dialog - It's what it said.
xARM: Aspect and Resolution Master -Real preview at different resolution, physical size, etc. without building to device.
Color-Blind Utility - Easily add Color-blind support to interfaces created with NGUI, this add-on allows you to assign alternate colors and sprites from an atlas to UISprites, as well as colors and fonts to UILabels.