New version 1.4.0 is now ready to be released, here is a few demos showing some of the new features:
Support ForumBig Terrain DemoSidescroller DemoFog of War DemoI'ts going to take few days to get in the asset store so if you want the package right now just PM me your invoice number.
Here are the changes:
1.4.0
- NEW: Added new alternate way to render the maps (NGUI is not required anymore but its still supported)
- NEW: Added a texture packer for non-NGUI system.
- NEW: Restructured the whole code in order to support both render engines.
- NEW: OnGUI: Added new IconSelector class to select icons and arrows from a specific folder.
- NEW: Panning added for both Mini map and World map with configurable settings: easing, speed, sensitivity and more.
- NEW: Added Render Modes now you can specify between these modes:
- Once: Render the map only once
- ScreenChange: Render the map once and re-render it again if the screen size changes
- Dynamic: Render the map every specified times or by calling the method NJGMap.instance.GenerateMap()
- NEW: Removed TweenZoom and replaced with HOTTween.
- NEW: Added super fast Fog of War rendered by GPU and calculated on a another thread for performance.
- NEW: Added big terrain example.
- NEW: Pivot option for MiniMap, its now easier to change the alignment of the minimap.
- NEW: Mouse Scroll Wheel zoom with configurable settings: easing, speed, zoom keys and more.
- NEW: WorldMap can use zoom now.
- NEW: MiniMap size inspector option.
- FIX: Lots of performance optimizations.
- FIX: Fix a leak memory issue.
- FIX: Few more bug fixes.