Author Topic: Feature request - Alpha-tested magnification  (Read 19190 times)

mdeletrain

  • Jr. Member
  • **
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 71
    • View Profile
Re: Feature request - Alpha-tested magnification
« Reply #15 on: October 03, 2012, 04:40:48 AM »
Hey there,

I've been working on a desktop - web player project so I haven't tested this on mobile. I think the shader should be pretty fast though.

Actually, this method uses alpha tests which has a deep impact on PowerVR's GPU's, especially SGX one (used in a lot of mobile devices) as it discards the texture cache of the cell being rendered. This should be really slow for example on iPhone 3GS / iPhone 4 / iPad 1.

For other mobile GPU's I don't know.

sirival

  • Guest
Re: Feature request - Alpha-tested magnification
« Reply #16 on: October 03, 2012, 04:42:47 AM »
I haven't actually done any work on mobile devices yet so thanks for the heads up!