Author Topic: 【Emoji】DynamicFont - Emoticons for NGUI >= 2.6.1  (Read 23562 times)

mcarriere

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Re: 【Emoji】DynamicFont - Emoticons for NGUI >= 2.6.1
« Reply #15 on: March 04, 2014, 08:18:10 AM »
Just to keep this conversation in the same thread -- has this been added yet? I searched through the >= 3.1 changelogs and didn't see anything in the forum about this being available, but I'm curious if it somehow flew under the radar and was implemented.

ArenMook

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Re: 【Emoji】DynamicFont - Emoticons for NGUI >= 2.6.1
« Reply #16 on: March 04, 2014, 08:31:22 AM »
Version numbers were normalized recently after 3.0.9 and there never was 3.1.0 in a sense. No this hasn't been done yet.

goldbug

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Re: 【Emoji】DynamicFont - Emoticons for NGUI >= 2.6.1
« Reply #17 on: April 06, 2014, 07:59:54 PM »
Where can I get version 2.6.1?   I would be overriding a lot of stuff if I simply replace the Scripts,    If I can get version 2.6.1 I would be able to make a patch and keep my own changes to those scripts.

helmesjo

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Re: 【Emoji】DynamicFont - Emoticons for NGUI >= 2.6.1
« Reply #18 on: May 07, 2014, 07:16:31 AM »
Is there any ETA yet on this? Is it in the pipeline at all?

AGB

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Re: 【Emoji】DynamicFont - Emoticons for NGUI >= 2.6.1
« Reply #19 on: May 09, 2014, 05:27:47 AM »
Hope it is :(
I'm a busy man... I have places to go,monsters to kill...

ArenMook

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Re: 【Emoji】DynamicFont - Emoticons for NGUI >= 2.6.1
« Reply #20 on: May 09, 2014, 06:13:36 AM »
I'm holding off on anything related to dynamic fonts until I see some effort on Unity's side that the many issues with dynamic font shave been addressed. Hopefully 4.5, likely 4.6 though. I really don't like adding features in NGUI that rely on bugged features within Unity.

helmesjo

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Re: 【Emoji】DynamicFont - Emoticons for NGUI >= 2.6.1
« Reply #21 on: May 09, 2014, 07:33:38 AM »
I'm holding off on anything related to dynamic fonts until I see some effort on Unity's side that the many issues with dynamic font shave been addressed. Hopefully 4.5, likely 4.6 though. I really don't like adding features in NGUI that rely on bugged features within Unity.

Fair enough! :)

leo414

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Re: 【Emoji】DynamicFont - Emoticons for NGUI >= 2.6.1
« Reply #22 on: September 22, 2014, 10:23:40 PM »
SOS.
I patch it to NGUI 3.0.7 and open the demo scene.
I select "DynamicFont_WithSymblo".But it's still none(see the attach).
Then I changed OnBitmapFont and test it:
void OnBitmapFont (Object obj)
{
   serializedObject.Update();
   SerializedProperty sp = serializedObject.FindProperty("mFont");
   sp.objectReferenceValue = obj;
   serializedObject.ApplyModifiedProperties();
   NGUISettings.ambigiousFont = obj;
   Debug.Log("objectReferenceInstanceIDValue:" + serializedObject.FindProperty("mFont").objectReferenceInstanceIDValue);
   serializedObject.Update();
   Debug.Log("objectReferenceInstanceIDValue:" + serializedObject.FindProperty("mFont").objectReferenceInstanceIDValue);
   if(serializedObject.FindProperty("mFont").objectReferenceValue == null)
      Debug.Log("objectReferenceValue is null");
}

The result is:
objectReferenceInstanceIDValue:9992.
objectReferenceInstanceIDValue:0.
objectReferenceValue is null

How to use it in NGUI3?
« Last Edit: September 23, 2014, 01:50:21 AM by leo414 »

markofevil3

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Re: 【Emoji】DynamicFont - Emoticons for NGUI >= 2.6.1
« Reply #23 on: March 19, 2015, 06:00:05 AM »
Is there any way to use Emoji with dynamic font with lastest NGUI version please? (NGUI 8.1)

ArenMook

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Re: 【Emoji】DynamicFont - Emoticons for NGUI >= 2.6.1
« Reply #24 on: March 19, 2015, 06:51:12 AM »
Unity's issues with dynamic fonts still haven't been resolved, so nope...