I actually have two questions.
1. When I add a button to a "Window" GameObject that is the child of a Panel, the button does not work. But if I add it to the Panel first, then drag it to the window, it does work. Is this expected behavior?
2. If you have a menu system with multiple menus, should each menu be:
A. an individual panel?
B. a child GameObject of a single panel?
Thanks!