Hi,
Sometimes I need to change some Widget by a 3D model. Most of cases is ok, but some like DraggablePanels restrictions didn't work because it didn't know about 3D bounds.
I was thinking about a UI3dModel computes the bounds my model renderer or by a UIFixedSize where you define your bounds manually.
I understand that some features like shader clipping will not work, but NGUI there is a lot of functionallity and behavior that will be easy to use without duplicate my code.
I am in the correct way?