Hello,
I am trying to change atlas texture max size but it is broken the labels. These was my steps:
1 - I have everything working nice, sprites, labels, fonts and atlas.
2 - I selected atla texture and changed its max size to 512px
3 - Every sprites has broken
4 - I reverted the atlas texture max size
5 - Changed atlas to use Text Coords
6 - Resize atlas texture again to 512
7 - Everything works fine, but, when I play and change some scenes every label get broken, but sprites didn't.
If I select the Font prefab, in the preview its show the full atlas, even with Prevew->Font selected.
I haved tryied to change Font sprite to something and get back without success.
If I reimport the font, the importer changes automatically the atlas to pixel coords and max size, but when I did steps 5-7 again, the labels got broken.
If a make changes 5-7 and restart the unity3d it always start with labels broken, I didn't need to play to mess things up.
I am doing something wrong?
Bug in persist stuff?