Author Topic: SGSK and IOS  (Read 3339 times)

m_stolley

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SGSK and IOS
« on: July 12, 2013, 05:55:20 AM »
Hi,

i have the SGSK and did not get this to work on ios.
So i think there is a solution to get it to work there because you wrote somewhere that it can.
So please tell me how.

Also i am interested to get a simple scene with just the ship and its mainly ios stearing but maybe hopefully also the pc/mac stearing so i can fly around and build my own scene around.
My problem here is that you create the player by script i think and so i can not see on how to setup it correctly.
Can you tell me or send me a scene with just the ship and its stearing.
With just the ship i mean the complete ship with trusters and so but not the rest of the scene.

Thank you for helping.

Mathias

ArenMook

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Re: SGSK and IOS
« Reply #1 on: July 12, 2013, 12:53:06 PM »
Player ship gets instantiated, but you can just drag in the player prefab into the scene, modify it, apply the changes, and delete it like any other prefab.

Which edition of the package do you working with? The base version of SGSK is pretty old, NGUI-using version is newer, and NGUI+TNet is the latest.

m_stolley

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Re: SGSK and IOS
« Reply #2 on: July 12, 2013, 02:49:19 PM »
Ah, thank you. I will try that and i got from you now the latest version i think.