Hi,
I've created several progress bar in my game. However, I've noticed that all of them had really strange appearance. To be concrete, the "progress" texture is not as linear as to percentage (it seems a little bit exponential to me). For instance, if I set the slideValue to 50 percent, the "progress" should be in the middle. But in my game, it is in a position which normally should be of value 40 percent, which means the area of foreground is not equal to the area of background. When the slideValue has aa really low percentage (like < 10), when I increased progress by 1, I can hardly see the "progress" changing. How's that happen?
Thanks,
Alan