Hey there,
I have a simple set of two TweenAlpha's on an object - one goes from 0 to 1 (Enter), the other from 1 to 0 (Exit). I have code that says Reset() -> Play() on each one in sequence, so that the object fades in, stays on screen for a bit, then fades out.
I'm having trouble interrupting the sequence. I thought I could just call .Reset() on the Enter TweenAlpha, which would reset it to 0, but that doesn't seem to have any effect. I'm guessing I need to also stop them from playing, but I don't see a Stop() to match the Play().
How can I interrupt a tween?
Vexir