Hey there. Have a bit of a problem with anchor points.
I am building a game where there needs to be icons that track across the whole bottom of the screen for life indicators. I am doing this by having children of the bottom left, and bottom right anchor points. They are so I know set offsets from the left and right sides of the screen.
It is set up so that the iPad retina is the max resolution.
UIRoot
Scaling Style: Fixed Size
Manual Height: 1536
Min Height : 320
Max Height: 1536
With the 4:3 ratio of the iPad it should make the screen width for retina 2048 and the anchor points should be +/- 1024. When I debug log the localposition.x of the anchor point it gives 1152, even though the inspector is showing 1024. Any idea why it is doing this? It is throwing out my calculations and causing the icons to think the screen is larger than it is.
Cheers,
Johnty.