I am upgrading my project to NGUI 3.0 and I noticed that the Select a Sprite browser does not display all the sprites in my atlas. The scrollbar stops prematurely- as if there is a max # of sprites it can display? If I can remember the name of the sprite, and type it in the search field, then all the sprites are actually there and I can pick them. But not sure why the sprite browser isn't displaying them all by default. My atlas is using a TexturePacker import, and I have re-imported the sprite definitions.