Hi!
I've a couple of gui elements that triggers a tooltip when hover them after 0.2 sec. It was a couple of weeks before I worked with them the last time, today however I noticed that they all got visible even though I was constantly moving the mouse; meaning OnTooltip still gets called even if the mouse is in movement. From the comment for the OnTooltip event it states that it should only be called if the mouse hovers over a collider for some time without moving.
Has this been changed for NGUI or is it me that have messed something up?
*EDIT*
I come up with another question as well. Is it possible in a smooth way to Anchor a Tooltip to a gameobject. Im working on a tooltip script that allows you to specify if the tooltip should be displayed Top, TopLeft, TopRight, Left... etc. from the gameobject which the script is attached to. Currently its a real fuzz to calculate the screen position of the gameobject, the screen size of the gameobjects boundary box, the Tooltip screen size and from there set the Tooltip Position.
Any thoughts on how to solve this without doing massive calculations?
Thanks,
Shelt