Hi all,
of overnight I became a fan of Tasharen xD, I bought Ngui and now also TNET, the problem is that I am fairly new to networking, I would like someone to help me a bit with some questions, thanks in advance
1. - I am developing a game that needs a network system, but very simple, no need to share positions or anything like that, just need to share information and to chat, play want it to be cross platform, iOS, Android etc. What would be my best option, Amazon EC2?
2. - Amazon EC2 is free, but the account will be free enough to accommodate items of my game?
3. - My game is a Soccer manager, basically you create a league (room) and invite your friends to join the league, if you know the name of the league and the password you can join, is possible with TNET?
4.- As I said my game is a soccer manager, players can enter their lineups manage, signings etc. Then the player can come and go at any of the application, the game will remain the same as always? respecting the alignments, signings, standings, etc? We assume that each time a user create a league (room) is persistent.
5.- I tried to do some testing with the example that comes with tnet, but I can not run anything, as I said I am new to networking, I'm on the scene "example menu", I try to connect em 127.0.0.1 and tells me an error "connection refused ", I'm also trying to connect with my isntancia elastic IP creeda on amazon and not connected, am I missing?
6.-I followed the tutorials of initiation, but TNetServer is for windows, I'm working with a Mac, as I can do checks?
7.- In my game I would like people to connect, without having to press button to create server, ie the server should already be created, Maybe I have to create me? Then people just have the ability to create their own rooms, or join existing rooms, possible?
8.- The rooms can be represented by names? Or it must be with ID? Ideally represent them by name. is it possible?
9.- When people download my game, and create a league (room), all leagues are created are on the same server, right? I mean, all the rooms are part of the same server, correct?
I spent a lot of time thinking about the possibility of buying PUN or TNET in the end I bought TNET, by the possibility of having persitentes rooms, as this is crucial to my game, but it seems that TNET is much more difficult than PUN, plus TNET almost no tutorials, have you thought about creating more tutorials? The same is true Ngui, many people say that there is a lot of information, and although I now have good driving Ngui say that at first cost me much, for lack of Tutorial.
uff, few questions! xD well I hope someone can help, Thanks!
Best Regards