If you have UIInput and UIButtonKeys on the same GameObject, and Starts Selected is checked, it does not start selected. I can still select it with up/down/left/right though if I have something else set as Starts Selected first. Is this a bug? Using 3.0.4
Also, I have multiple UIInput entries and would like to select the next one when the user hits enter. Right now it works only if they push down (due to Select On Down). I tried to do it with Select On Click, but that made it so if I clicked the UIInput field to enter text to start with it would immediately select the next one. How do I do this correctly?
Thanks.