Author Topic: 3.0.6 This is a joke right?  (Read 6324 times)

ikuniojp

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3.0.6 This is a joke right?
« on: November 27, 2013, 01:56:11 AM »
UIGrid where is the reposition now option?
Scroll bar doesn't work anymore?
Top to bottom, bottom to top..... wat is going on?
TweenAlpha that used to work now after animation sprite jump to oblivion?

List goes on.... What's going on here?

ArenMook

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Re: 3.0.6 This is a joke right?
« Reply #1 on: November 27, 2013, 03:40:03 AM »
Right click on UIGrid, choose "Execute". It's in the patch notes.

Scroll bar uses the foreground sprite's starting dimensions as the "full size". It's also in the patch notes.

Top to bottom / bottom to top / left to right / right to left controls which way the sprite moves within the scroll bar. If you wanted the scroll bar's 1.0 value to mean left side instead of right, choose Right to Left. I thought it would be self-explanatory, but even if it's not -- http://www.tasharen.com/forum/index.php?topic=6733.0

Not sure what you mean about the last one.

When you get confused in the future, have a look at the example prefabs that come with NGUI (search for "control"). Drag & drop them into your scene.

Either that, or just right-click on an NGUI component and choose "Help" to be taken to the documentation page for that component.
« Last Edit: November 27, 2013, 03:45:54 AM by ArenMook »

ikuniojp

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Re: 3.0.6 This is a joke right?
« Reply #2 on: November 27, 2013, 03:49:57 AM »
I guess i need to do more reading before i can upgrade to 3.0.6.

I still don't see why not have the reposition now checked box.

I am having a lot of buggy looking problem now,
I think i might wait till next update. :-\

ArenMook

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Re: 3.0.6 This is a joke right?
« Reply #3 on: November 27, 2013, 03:54:24 AM »
Clicking the checkbox was just executing the script immediately, so it made little sense to keep that property visible. The field is still there to be used via code, but it doesn't make much sense to keep it shown in the inspector.

As for reading, the main documentation page can be found here: http://www.tasharen.com/forum/index.php?topic=6754.0

And as I mentioned you can just right-click an NGUI component like UIPanel, UIWidget, etc, and choose "Help" to be taken directly to the topic for that page. You can also reply to topics to ask specific questions.

The video I created (http://www.youtube.com/watch?v=F-MoYF0ZOpQ) is a good quick overview of 3.0.6's features. Since 3.0.6 is the biggest update to date, I'd suggest figuring out the issues if you can. I'm also here to help the upgrade process, so if you have questions, just ask away.

ikuniojp

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Re: 3.0.6 This is a joke right?
« Reply #4 on: November 27, 2013, 04:33:53 AM »
Ok, I will try to make sense with the new UI.

(Just my 2 cents, reposition checkbox = 1 click, new way = 2 click and not to mention we have to search for the execute fiction)

Q1, Right click chose scrollview i only get a panel?
Q2, Try to recreate a easy scroll bar step by step from the help document,
My vertical scroll bar only move like most a centimeter...
<Finally got what you meant, Fixed
Q3, Drag Scroll View Item disappears when in Scrollview when i scroll to the end (tested 13 item in scrollview)?

PS: List goes on. Things works in 3.0.5 when updated things is all over the place now.
(Just so you know, we are trying to fix it now but....)
« Last Edit: November 27, 2013, 04:48:04 AM by ikuniojp »

ArenMook

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Re: 3.0.6 This is a joke right?
« Reply #5 on: November 27, 2013, 05:17:27 AM »
Scroll view script comes with a panel, so not quite sure what you mean there.

Are you sure you've got the latest version? The disappearing item thing was fixed, I think it was only a bug in f1 and earlier.

ikuniojp

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Re: 3.0.6 This is a joke right?
« Reply #6 on: November 27, 2013, 05:58:36 AM »
got it from asset store should be...

This is the header of  the read me.
----------------------------------------------
            NGUI: Next-Gen UI kit
 Copyright © 2011-2013 Tasharen Entertainment
            Version 3.0.6 f4
    http://www.tasharen.com/?page_id=197
            support@tasharen.com
----------------------------------------------
« Last Edit: November 27, 2013, 06:19:15 AM by ikuniojp »

ikuniojp

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Re: 3.0.6 This is a joke right?
« Reply #7 on: November 27, 2013, 06:26:11 AM »
Scroll view script comes with a panel, so not quite sure what you mean there.

Are you sure you've got the latest version? The disappearing item thing was fixed, I think it was only a bug in f1 and earlier.

Q1, Right click chose scrollview i only get a panel?
Looks like we have mixed results,
Some of us have panel only, and some of us have panel with the scroll view script attached.

ArenMook

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Re: 3.0.6 This is a joke right?
« Reply #8 on: November 27, 2013, 09:44:30 AM »
Are you on a Mac? Menus in Unity are bugged on OSX. Everything is disabled if separators are used. Maybe something else is still glitchy?

In regards to the scroll view, if you see disappearing items, it may be related to the Mesh.RecalculateBounds check. In UIDrawCall, line 435:
  1. if (mClipping != Clipping.None) mMesh.RecalculateBounds();
Remove the 'if' statement so that it's just:
  1. mMesh.RecalculateBounds();
Does that resolve your issue?

ikuniojp

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Re: 3.0.6 This is a joke right?
« Reply #9 on: November 27, 2013, 08:48:41 PM »
Are you on a Mac? Menus in Unity are bugged on OSX. Everything is disabled if separators are used. Maybe something else is still glitchy?

In regards to the scroll view, if you see disappearing items, it may be related to the Mesh.RecalculateBounds check. In UIDrawCall, line 435:
  1. if (mClipping != Clipping.None) mMesh.RecalculateBounds();
Remove the 'if' statement so that it's just:
  1. mMesh.RecalculateBounds();
Does that resolve your issue?

found the problem,
It looks like tween animation on scroll view is the problem.
Maybe it is the reset scroll view position and tween fighting on which goes first.
Fix the problem by delaying tween animation by 0.01 sec.

Q4, toggle panel will have a slight flickering effect?
(in 3.0.5 penal toggle transition very nicely, now it goes black first than back to normal?)

ArenMook

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Re: 3.0.6 This is a joke right?
« Reply #10 on: November 28, 2013, 01:07:22 AM »
Using which version? There was a flickering issue that was resolved back in f2.

ikuniojp

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Re: 3.0.6 This is a joke right?
« Reply #11 on: November 28, 2013, 02:56:34 AM »
3.0.6f5

doluvor

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Re: 3.0.6 This is a joke right?
« Reply #12 on: November 28, 2013, 03:05:45 AM »
I'm using 3.0.6f5 too. I also have the flickering issue.It's not obvious in unity, but when running xcode simulator in low FPS you can see it clearly.

Rahaio

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Re: 3.0.6 This is a joke right?
« Reply #13 on: November 28, 2013, 09:01:15 AM »
In regards to the scroll view, if you see disappearing items, it may be related to the Mesh.RecalculateBounds check. In UIDrawCall, line 435:
  1. if (mClipping != Clipping.None) mMesh.RecalculateBounds();
Remove the 'if' statement so that it's just:
  1. mMesh.RecalculateBounds();
Does that resolve your issue?

This works on my end, thanks! I had the same problem since the update to 3.0.6f5. The content of a scroll view with camera disappeared when you scrolled further away than one screen size. Fixed! :)