Author Topic: Starlink Font Artifacts  (Read 4571 times)

oliver

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Starlink Font Artifacts
« on: January 06, 2014, 04:44:30 PM »
Thank you for providing excellent project examples! I've recently purchased the Starlink starter kit but have come across an issue. A quick disclaimer is that I'm new to Unity but with all the searching I've done I couldn't find any similar problems or solutions to this issue.

When loading the Starlink and NGUI packages into a new project, there are artifacts around the Font characters. I haven't done any changes to the project or unity settings. This does not occur when looking at the NGUI examples. It looks the same in Scene view and Game view.




Any thoughts on what I seem to be missing or doing wrong here?

ArenMook

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Re: Starlink Font Artifacts
« Reply #1 on: January 06, 2014, 04:54:30 PM »
Import the atlas texture with "alpha is transparency" flag turned off. Starlink uses premultiplied alpha textures, which are incompatible with the transparency flag.

oliver

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Re: Starlink Font Artifacts
« Reply #2 on: January 06, 2014, 05:03:12 PM »
Solved. Thank you for such a quick response.