I'm actually surprised that items would be disabled on alpha = 0, but I guess I'd solve your problem by adding a script that disables the panel after your alphatween.
The ScrollView contents are actually disabled when you set the ScrollView Panel's alpha to 0. But not when the alpha=0 is inherited from an ancestor Panel or Widget.
Yup, this bug was reported along with a fix via email earlier. If I remember correctly, my suggested fix was to add
...to UIWidget.OnInit();
Tried, but the problem persists. I don't think this is related with that bug. Actually, when you set a ScrollView Panel's alpha to zero the contained elements are disabled. But if the alpha=0 state is inherited from an ancestor Panel or Widget, the ScrollView and its contents are invisible but the contained elements (colliders) remain active.