Using 3.0.9f7
I`m having some anchoring issues with my UI. The UI positions correctly in the editor but when I build the project many objects are incorrectly positioned.
For instance :
- I have a button anchored to the top left. In the build it is positioned near the center of the screen. When I re-size the screen it will snap to the correct location.
- I have several 'widgets' (a complex control with many anchors and stretch behaviors. they typically include a scroll panel with a header, title, and close button - like a window's window). They are skewed all incorrectly in the build. If I play with the build-window size they will skew to all sorts of incorrect positions (though I can get it to look correctly... sometimes.
The solution includes a pretty deep hierarchy at times... though (as with the case with the top left button) not always. I`m not sure how to remedy the situation. I can post a gif if you like. Ill go now and play with it some more.
EDIT I`m using the old layout system. I am going to start a revision of my the solution....