Please give me some feedback on best practices for a board game. Here is what I need input on:
1. Creating the actual grid itself. Should I just create a 8 * 8 grid and anchor the sprites to each cell. Or is the Table layout what I need?
2. Also, I need to rotate some of the pieces, some of them could be in different directions with different angles of rotation. In Unity, this can be quite tedious. Is there an easier way in NGUI for sprite rotation? Is it accomplished by tweening? Are there any examples?
Thanks in advance