Hi, new user, but enjoying the power of NGUI!
One thing I've noticed is that I have some objects in my scene that should have rotation of 0,0,0 but with an NGUI root object for my menu stuff makes the rotation 2.504478e-06, 0, 0 and if I alter I try to alter it back to 0,0,0 it goes back. But if I delete the NGUI Root object, it goes back to 0,0,0 without even editing!
Was wondering if this was a known problem and if there's any workarounds as it might be affecting the physics in my Unity scene.
Thanks!