Hi,
I started integrating NGUI in my game and I noticed that I get two draw calls instead of one. I bought the Starlink UI Kit, so I got three UIFont objects: Arimo, Medium and Large. Those three are also integrated into the "Space" Atlas. OK cool, as expected.
But when I chose a font for my UILabels, I cant select the "Space" Atlas and then one of the three integrated fonts. Instead, I am offered the three extra Arimo, Medium and Large font objects. Ergo, I now got two draw calls, one for the Space atlas and one for the font.
Why cant I select a font that is integrated into the atlas?
Also notice the attached screenshot. On clinking "Show All", where NGUI looks for fonts, it seems the old list isn't cleared, thus listing all font objects multiple times.