I have a checkbox that I wish to start unchecked. I achieve this but I always see the checkbox in the gui checked, then I see it disappear. In my game, the player sees this when they load a new level and hit pause. My menu pops up and the checkbox gets checked for a split second, then turns off.
What is the best way to get a checkbox to not appear on for a splt second?
Example: place a check box in unity, turn off "starts checked", hit play. Notice the check box appears checked, then turns off. I wish for the user to not see it ever checked if it is indeed in the "off" state.