Hey guys,
I have a problem whenever I get a picture from my assets folder to the Atlas, it's the same. However, when I use it in my project as a panel/button, it actually seems to add some kind of smoothener to the sides of the picture, with and alpha which makes it fade it out. This is only one pixel-wide and barely visible usually, but in my case I have to get rid of this little line.
I just want the exact texture which I have on my computer to be on my sprites.
Did anyone encounter the same problem?
Cheers,
Ivo