Would I just create a new Sprite widget? Currently I'm using Unity's OnGUI and I have this:
//if not paused
if(Time.timeScale != 0)
{
if(crosshairTexture != null)
GUI.DrawTexture(new Rect((Screen.width - crosshairTexture.width) / 2f,
(Screen.height - crosshairTexture.height) /2f, crosshairTexture.width*crosshairScale, crosshairTexture.height*crosshairScale),crosshairTexture);
but I want to use NGUI. Thanks in advance.