Delete LookAtTarget from HUDText (or dont import it). I'll fix it in the next update -- it seems the metadata changed.
Hello,
I got NGUI full version and I just purchased HUD Text and cannot get rid of the compilation error. What should I do ?
UNITY 4 PRO + IOS.
error are :
Assets/NGUI/Scripts/UI/UISlicedSprite.cs(140,30): error CS0115: `UISlicedSprite.OnFill(BetterList<UnityEngine.Vector3>, BetterList<UnityEngine.Vector2>, BetterList<UnityEngine.Color32>)' is marked as an override but no suitable method found to override
Assets/NGUI/Scripts/UI/UITexture.cs(124,33): error CS0546: `UITexture.mainTexture.set': cannot override because `UIWidget.mainTexture' does not have an overridable set accessor
Assets/NGUI/Scripts/UI/UITexture.cs(124,33): error CS0506: `UITexture.mainTexture': cannot override inherited member `UIWidget.mainTexture' because it is not marked virtual, abstract or override
Assets/NGUI/Scripts/UI/UITexture.cs(177,30): error CS0505: `UITexture.OnFill(BetterList<UnityEngine.Vector3>, BetterList<UnityEngine.Vector2>, BetterList<UnityEngine.Color32>)': cannot override because `UIWidget.OnFill(BetterList<UnityEngine.Vector3>, BetterList<UnityEngine.Vector2>, BetterList<UnityEngine.Color>)' is not a method
Assets/NGUI/Scripts/UI/UITiledSprite.cs(50,30): error CS0115: `UITiledSprite.OnFill(BetterList<UnityEngine.Vector3>, BetterList<UnityEngine.Vector2>, BetterList<UnityEngine.Color32>)' is marked as an override but no suitable method found to override
thanks.
Hervé