| AddAdmin(string passKey) | TNet.TNManager | static |
| AddRCCs(System.Type type) | TNet.TNManager | static |
| AddRCCs< T >() | TNet.TNManager | static |
| AddToReceiveQueue(TNet.Buffer buff) | TNet.TNManager | static |
| BeginSend(Packet type) | TNet.TNManager | static |
| BeginSend(byte packetID) | TNet.TNManager | static |
| canUseUDP | TNet.TNManager | static |
| channelData | TNet.TNManager | static |
| channelID | TNet.TNManager | static |
| channels | TNet.TNManager | static |
| client | TNet.TNManager | static |
| CloseChannel() | TNet.TNManager | static |
| CloseChannel(int channelID) | TNet.TNManager | static |
| Connect() | TNet.TNManager | static |
| Connect(string address) | TNet.TNManager | static |
| Connect(string address, int port) | TNet.TNManager | static |
| Connect(IPEndPoint externalIP, IPEndPoint internalIP) | TNet.TNManager | static |
| CreateChannel(string levelName, bool persistent, int playerLimit, string password, bool leaveCurrentChannel=true) | TNet.TNManager | static |
| DeleteChannel(int id, bool disconnect) | TNet.TNManager | static |
| DeleteFile(string filename) | TNet.TNManager | static |
| Destroy(GameObject go) | TNet.TNManager | static |
| Disconnect() | TNet.TNManager | static |
| EndSend() | TNet.TNManager | static |
| EndSend(int channelID, bool reliable=true) | TNet.TNManager | static |
| EndSend(IPEndPoint target) | TNet.TNManager | static |
| EndSend(bool reliable) | TNet.TNManager | static |
| EndSendToLAN(int port) | TNet.TNManager | static |
| FindPlayer(string name) | TNet.TNManager | static |
| GetChannel(int channelID) | TNet.TNManager | static |
| GetChannelData(string key) | TNet.TNManager | static |
| GetChannelData(int channelID, string key) | TNet.TNManager | static |
| GetChannelData< T >(string key) | TNet.TNManager | static |
| GetChannelData< T >(string key, T def) | TNet.TNManager | static |
| GetChannelData< T >(int channelID, string key) | TNet.TNManager | static |
| GetChannelData< T >(int channelID, string key, T def) | TNet.TNManager | static |
| GetChannelList(GameClient.OnGetChannels callback) | TNet.TNManager | static |
| GetHost(int channelID) | TNet.TNManager | static |
| GetPlayer(int id) | TNet.TNManager | static |
| GetPlayer(string name) | TNet.TNManager | static |
| GetPlayerData(string path) | TNet.TNManager | static |
| GetPlayerData< T >(string path) | TNet.TNManager | static |
| GetPlayerData< T >(string path, T defaultVal) | TNet.TNManager | static |
| GetPlayers(int channelID) | TNet.TNManager | static |
| GetServerData(string key) | TNet.TNManager | static |
| GetServerData< T >(string key) | TNet.TNManager | static |
| GetServerData< T >(string key, T def) | TNet.TNManager | static |
| GetServerOption(string key) | TNet.TNManager | static |
| GetServerOption< T >(string key) | TNet.TNManager | static |
| GetServerOption< T >(string key, T def) | TNet.TNManager | static |
| hostID | TNet.TNManager | static |
| IndexOf(GameObject go) | TNet.TNManager | static |
| Instantiate(int rccID, string path, bool persistent, params object[] objs) | TNet.TNManager | static |
| Instantiate(string funcName, string path, bool persistent, params object[] objs) | TNet.TNManager | static |
| Instantiate(int channelID, int rccID, string path, bool persistent, params object[] objs) | TNet.TNManager | static |
| Instantiate(int channelID, string funcName, string path, bool persistent, params object[] objs) | TNet.TNManager | static |
| isActive | TNet.TNManager | static |
| isAdmin | TNet.TNManager | static |
| isChannelLocked | TNet.TNManager | static |
| IsChannelLocked(int channelID) | TNet.TNManager | static |
| isConnected | TNet.TNManager | static |
| isHosting | TNet.TNManager | static |
| IsHosting(int channelID) | TNet.TNManager | static |
| isInChannel | TNet.TNManager | static |
| IsInChannel(int channelID) | TNet.TNManager | static |
| IsJoiningChannel | TNet.TNManager | static |
| isJoiningChannel | TNet.TNManager | static |
| IsJoiningChannelFunc(int channelID) | TNet.TNManager | |
| isPaused | TNet.TNManager | static |
| isTryingToConnect | TNet.TNManager | static |
| JoinChannel(int channelID, bool persistent=false, bool leaveCurrentChannel=false) | TNet.TNManager | static |
| JoinChannel(int channelID, string levelName, bool leaveCurrentChannel=true) | TNet.TNManager | static |
| JoinChannel(int channelID, string levelName, bool persistent, int playerLimit, string password, bool leaveCurrentChannel=true) | TNet.TNManager | static |
| JoinRandomChannel(string levelName, bool persistent, int playerLimit, string password, bool leaveCurrentChannel=true) | TNet.TNManager | static |
| lastChannelID | TNet.TNManager | static |
| LeaveAllChannels() | TNet.TNManager | static |
| LeaveChannel() | TNet.TNManager | static |
| LeaveChannel(int channelID) | TNet.TNManager | static |
| listeningPort | TNet.TNManager | static |
| LoadFile(string filename, GameClient.OnLoadFile callback) | TNet.TNManager | static |
| LoadLevel(string levelName) | TNet.TNManager | static |
| LoadLevel(int channelID, string levelName) | TNet.TNManager | static |
| loadLevelOperation | TNet.TNManager | static |
| LoadScene | TNet.TNManager | static |
| LoadSceneAsync | TNet.TNManager | static |
| LoadSceneAsyncFunc(string levelName) | TNet.TNManager | |
| LoadSceneFunc(string levelName) | TNet.TNManager | |
| LockChannel(bool locked) | TNet.TNManager | static |
| LockChannel(int channelID, bool locked) | TNet.TNManager | static |
| Log(string text) | TNet.TNManager | static |
| noDelay | TNet.TNManager | static |
| objects | TNet.TNManager | |
| onConnect | TNet.TNManager | static |
| onDisconnect | TNet.TNManager | static |
| onError | TNet.TNManager | static |
| onHostChanged | TNet.TNManager | static |
| onJoinChannel | TNet.TNManager | static |
| onLeaveChannel | TNet.TNManager | static |
| onLoadLevel | TNet.TNManager | static |
| onLockChannel | TNet.TNManager | static |
| onPing | TNet.TNManager | static |
| onPlayerJoin | TNet.TNManager | static |
| onPlayerLeave | TNet.TNManager | static |
| onRenamePlayer | TNet.TNManager | static |
| onSetAdmin | TNet.TNManager | static |
| onSetChannelData | TNet.TNManager | static |
| onSetPlayerData | TNet.TNManager | static |
| onSetServerData | TNet.TNManager | static |
| packetSource | TNet.TNManager | static |
| packetSourceID | TNet.TNManager | static |
| packetSourceIP | TNet.TNManager | static |
| ping | TNet.TNManager | static |
| Ping(IPEndPoint udpEndPoint, TNEvents.OnPing callback) | TNet.TNManager | static |
| playedTime | TNet.TNManager | static |
| player | TNet.TNManager | static |
| playerData | TNet.TNManager | static |
| playerDataNode | TNet.TNManager | static |
| playerID | TNet.TNManager | static |
| playerName | TNet.TNManager | static |
| players | TNet.TNManager | static |
| ProcessPackets | TNet.TNManager | static |
| ProcessPacketsFunc() | TNet.TNManager | |
| ReadCache(string path) | TNet.TNManager | static |
| rebuildMethodList | TNet.TNManager | static |
| receivedPackets | TNet.TNManager | static |
| RemoveAdmin(string passKey) | TNet.TNManager | static |
| ResetPacketCount() | TNet.TNManager | static |
| SaveFile(string filename, byte[] data) | TNet.TNManager | static |
| sentPackets | TNet.TNManager | static |
| serverData | TNet.TNManager | static |
| serverOptions | TNet.TNManager | static |
| serverTime | TNet.TNManager | static |
| serverUptime | TNet.TNManager | static |
| SetAdmin(string passKey) | TNet.TNManager | static |
| SetAlias(string alias) | TNet.TNManager | static |
| SetChannelData(string key, object val) | TNet.TNManager | static |
| SetChannelData(int channelID, string key, object val) | TNet.TNManager | static |
| SetChannelOption(DataNode node) | TNet.TNManager | static |
| SetHost(Player player) | TNet.TNManager | static |
| SetHost(int channelID, Player player) | TNet.TNManager | static |
| SetPacketHandler(byte packetID, GameClient.OnPacket callback) | TNet.TNManager | static |
| SetPacketHandler(Packet packet, GameClient.OnPacket callback) | TNet.TNManager | static |
| SetPlayerData(string path, object val) | TNet.TNManager | static |
| SetPlayerData(string text) | TNet.TNManager | static |
| SetPlayerLimit(int max) | TNet.TNManager | static |
| SetPlayerLimit(int channelID, int max) | TNet.TNManager | static |
| SetPlayerSave(string filename, DataNode.SaveType type=DataNode.SaveType.Binary) | TNet.TNManager | static |
| SetServerData(string text) | TNet.TNManager | static |
| SetServerData(DataNode node) | TNet.TNManager | static |
| SetServerData(string key, object val) | TNet.TNManager | static |
| SetServerOption(string text) | TNet.TNManager | static |
| SetServerOption(string key, object val) | TNet.TNManager | static |
| SetServerOption(DataNode node) | TNet.TNManager | static |
| SetTimeout(int seconds) | TNet.TNManager | static |
| StartUDP(int udpPort) | TNet.TNManager | static |
| StopUDP() | TNet.TNManager | static |
| tcpEndPoint | TNet.TNManager | static |
| time | TNet.TNManager | static |
| WriteCache(string path, byte[] data, bool inMyDocuments=false) | TNet.TNManager | static |