TNet 3  3.0.8
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TNet.TcpLobbyServerLink Class Reference

TCP-based lobby server link. Designed to communicate with a remote TcpLobbyServer. You can use this class to register your game server with a remote lobby server. More...

Inheritance diagram for TNet.TcpLobbyServerLink:
TNet.LobbyServerLink

Public Member Functions

 TcpLobbyServerLink (IPEndPoint address)
 Create a new link to a remote lobby server. More...
 
override void Start ()
 Start the lobby server link. More...
 
override void SendUpdate (GameServer server)
 Send a server update. More...
 

Properties

override bool isActive [get]
 Whether the link is currently active. More...
 
long serverTime [get]
 Current time on the server. More...
 

Additional Inherited Members

Detailed Description

TCP-based lobby server link. Designed to communicate with a remote TcpLobbyServer. You can use this class to register your game server with a remote lobby server.

Constructor & Destructor Documentation

TNet.TcpLobbyServerLink.TcpLobbyServerLink ( IPEndPoint  address)

Create a new link to a remote lobby server.

Member Function Documentation

override void TNet.TcpLobbyServerLink.SendUpdate ( GameServer  server)
virtual

Send a server update.

Reimplemented from TNet.LobbyServerLink.

override void TNet.TcpLobbyServerLink.Start ( )
virtual

Start the lobby server link.

Reimplemented from TNet.LobbyServerLink.

Property Documentation

override bool TNet.TcpLobbyServerLink.isActive
get

Whether the link is currently active.

long TNet.TcpLobbyServerLink.serverTime
get

Current time on the server.


The documentation for this class was generated from the following file: