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Windward
Action-adventure RPG available on Steam Early Access
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This is the complete list of members for Capturable, including all inherited members.
| canBeCaptured | Capturable | |
| CanBeCapturedBy(int attackerFaction) | Capturable | |
| CanBeCapturedBy(int unitFaction, int attackerFaction, float control=1f) | Capturable | |
| CaptureMsg(int before) | Capturable | protected |
| control | Capturable | |
| DestroySelf() | TNBehaviour | virtual |
| expOnCapture | Capturable | |
| GetContestedLeader(out int faction, out float amount) | Capturable | |
| IsClose(GameUnit unit) | Capturable | pure virtual |
| MarkAsCaptured(int fid, bool notifyOthers) | Capturable | virtual |
| mControl | Capturable | protected |
| mTarget | Capturable | protected |
| mUnit | Capturable | protected |
| mUnitCount | Capturable | protected |
| OnCapture(int previousFaction, bool isPlayerClose) | Capturable | protectedvirtual |
| OnCaptureTick(float[] control, bool audio) | Capturable | protected |
| OnEnable() | TNBehaviour | protectedvirtual |
| OnTick(bool isPlayerClose) | Capturable | protectedvirtual |
| secondsToCapture | Capturable | |
| secondsToRecover | Capturable | |
| Start() | Capturable | protectedvirtual |
| target | Capturable | protected |
| tno | TNBehaviour | |
| UpdateTarget() | Capturable | protected |
1.8.8