void PopulateList()
{
for(int i = 0; i<NumToAdd;i++)
{
GameObject newListItem = NGUITools.AddChild(TheGrid.gameObject, ThePrefab);
UIWidget newListItemsWidget = newListItem.GetComponent<UIWidget>();
newListItemsWidget.leftAnchor.Set(TheScrollView.transform, 0f, 0f);
newListItemsWidget.rightAnchor.Set(TheScrollView.transform, 1f, 0f);
newListItemsWidget.ResetAnchors();
newListItemsWidget.UpdateAnchors();
}
TheGrid.Reposition();
TheScrollView.ResetPosition();
}